And you're a fledgling member of his Rider tribe: folks who make friends with monsters, breed them, and fight alongside them. You play as the grandson of Red, a legendary bloke who tamed and rode a big dragon. I can't speak for the depth of the story in Stories, but it seems, you know, fine. I've spent a few hours with MHS 2's opening chapter, which was basically a tutorial island. It takes the well known bits from the mainline series and packs them into a Pokémon mould - but only some of them stick, while the rest spill over the edge. I think it's because Monster Hunter Stories 2, the second in a new series of turn-based RPGs spun off from Monster Hunter prime, just feels like a watered down Monster Hunter. I don't get that urge to play Monster Hunter Stories 2: Wings Of Ruin, you know? I'm not scrabbling for my controller the moment I get home in a desperate bid to take my pet monster, Sandra, out for her daily fight.
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